(in that order)Īlso notable, Obsidian Ring of the Zodiac always has Cooldown reduction, Attack Speed, and Crit Chance, which makes it useful for initial gearing. Templar Shield - Freeze of Deflection, Cooldown reduction, Block chance, Crit Chance, Mainstat.
Cooldown reduction, Attack Speed, Weapon Damage (for once, element can matter), Mainstat. Weapon - Something Ancient that slows, blinds, freezes, or otherwise hits enemies with CC effects. (in that order) Justice Lantern also rolls with Block Chance % (in that order)Īlt Ring 2 - Wyrdward, or for Templar Justice Lantern, Cooldown reduction, Attack Speed, Crit Chance, Mainstat. Cooldown reduction, Attack Speed, Elite Damage+ (Always rolls on Unity), Crit Chance, Mainstat. Cooldown reduction, Attack Speed, Crit Chance, Mainstat.
Mainstat, Crit Damage, for Templar Block Chance, otherwise other stats don't matter.(Followers can't have more than 100% Crit Damage total so this is the only slot worth putting it on.)Īmmy - Ess of Johan. In general you want Cooldown reduction and Attack speed more than anything for followers: How I gear them is probably slightly less than perfect, but is really simple.
Not that it matters, but it does make it easier to get good rolls for their gear. I usually just go with the follower whose mainstat matches, even if it's ultimately not the best choice. Last updated at 14:00:17 UTC Weekly Help Desk RAGE Loot Thread Trade Thread